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Ghost of Yōtei: Quality and ray tracing at 60 FPS on your PC

Updated October 3, 2026 · 1 min read

Sucker Punch Productions · October 2, 2025 — PS5

PS5 performance by mode, as reported by the sources below.
ModeFrame rateResolution
Quality30 FPS4K output, upscaled
Ray Tracing30 FPS1080p upscaled to 1440p
Performance60 FPS1440p

Ghost of Yōtei shipped with three PS5 modes, and two of them run at 30 FPS: Quality, with a 4K output, and Ray Tracing, with ray-traced global illumination and shadows. Performance runs at 1440p and 60 FPS. With PlayRoam you can play either 30 FPS mode and see Hokkaido at 60 FPS on your PC.

How Ghost of Yōtei runs on PS5

  • Quality: an upscaled 4K output, locked at 30 FPS.
  • Ray Tracing: ray-traced global illumination and shadows at 30 FPS, with resolution reduced to 1080p upscaled to 1440p.
  • Performance: 1440p at a locked 60 FPS.

PS5 Pro adds a fourth mode with ray tracing at 60 FPS. On a base PS5 you choose between ray-traced lighting and frame rate.

What PlayRoam changes

  • Ray tracing at 60 FPS motion. Stream the Ray Tracing mode at 30 fps and frame generation doubles it. You get the base PS5's best lighting without the 30 FPS judder.
  • Quality mode for the sharpest landscapes. Its 4K output gives the upscaler plenty of detail for fields of flowers and snowy peaks on a 1440p or 4K monitor.
  • Performance at 120 FPS motion. On a fast monitor, stream Performance at 60 fps for 120 FPS motion with lower latency.

Recommended PlayRoam settings

  • Exploration: Ray Tracing or Quality mode, stream 1080p at 30 fps, frame generation 2×.
  • Hard duels: Performance mode, stream 1080p at 60 fps, generation off for the tightest parry timing.
  • Connection: Local network, PS5 on Ethernet.

Ghost of Yōtei's exploration is slow and scenic, ideal for frame generation; its combat rewards precise timing, so switching modes between the two is worth it. More on the trade-off in frame generation for PS5 games.

Frequently asked questions

What are Ghost of Yōtei's graphics modes on PS5?

At launch: Quality (4K output at 30 FPS), Ray Tracing (ray-traced global illumination and shadows at 30 FPS, 1080p upscaled to 1440p) and Performance (1440p at 60 FPS). PS5 Pro adds a ray-traced 60 FPS mode.

Is the Ray Tracing mode worth it?

Ray-traced lighting changes Hokkaido's look a lot, but at 30 FPS. Streamed with frame generation, it moves at 60 FPS on your PC.

Does frame generation hurt Ghost of Yōtei's sword combat?

It adds about 33 ms when the game runs at 30 FPS. For duels where parry timing matters, Performance mode streamed at 60 fps is the more responsive choice.

Try PlayRoam on your PC

Stream your PS5 with upscaling and frame generation. Cancel anytime.